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The Viper
12 rounds per clip
3.5-second full reload
  0.5-second reload start
  0.25-second reload end
  0.3-second reload per round

Primary fire: The Viper (Semi-Automatic Shot)
Semi-automatic hitscan type
20 - 40 damage
20 - 40 m falloff range
4 shots per second
✔ Subject to falloff damage
✔ Can headshot
Secondary fire: The Viper (Scope)
Single shot hitscan type
4.125 m/s movement speed
37.5 - 75 damage per bullet
30 - 60 m falloff range
1.4 shots per second
✔ Subject to falloff damage
✔ Can headshot

Ashe's semi-automatic rifle fires quick shots, or she can use her aim-down sights for a more damaging, precise shot.
Primary Fire Key: (, , )
Secondary Fire Key: (, , )

Details[]

Ashe's main weapon can function as a semi-automatic rifle. Its primary fire can shoot 4 shot per second with a relatively wide bullet spread. Each shot deals between 20 and 40 damage and is subject to falloff damage.

The Viper also has a scope ability by holding the secondary fire button. Ashe can deal even heavier damage, dealing between 37.5 and 75 and is subject to falloff damage.

Both firing modes can headshot.

Ashe's weapon has an unusual reload style compared to other weapons; Rather than reloading the entire clip all at once, she reloads one bullet at a time. She can interrupt reloading by pressing either fire button or using an ability and will be able to fire the weapon without needing to fully reload it. Therefore, one must be mindful of her ammo because it takes longer for her to fully reload.

Trivia[]

  • The Viper's full reload is the longest reload of any weapon in the game.
  • The Viper is the only non-charged weapon that does not fire a continuous burst when the fire button is held down.

Patch changes[]

  •  January 12, 2021 Patch: Secondary Fire: Aim-down sights damage reduced from 80 to 75. Recovery time reduced from 0.7 to 0.65 seconds
  •  August 31, 2020 Patch: Max ammo reduced from 15 to 12; Secondary Fire: Aim-down sights damage reduced from 85 to 80.
  •  April 6, 2020 Patch: Magazine size increased from 12 to 15, Shots no longer queue up the next shot if pressed slightly before recovery has finished, Unscoped shots to reach maximum spread increased from 4 to 6, Unscoped shots can now be fired much more quickly after firing a scoped shot, You can now start reloading much more quickly after firing a scoped shot
Ashe Navigation
General MainQuotesGallerySkins and WeaponsSprays
Abilities The ViperDynamiteCoach GunB.O.B.
Lore
Character relationships McCreeBob
Locations Route 66
Media Animated Shorts Ashe Origin StoryReunionRoadtrip
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