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Sentry Turret
Independent object constructing type
3 turrets stored
  Max 3 turrets on the field
~10 m/s projectile speed
1.5 seconds cast time
10-second cooldown
Enemy-tracking turret data
Attack and debuff type
Enemy-autotargeting beam attack type
25 HP
40 or ~43 damage per second
-30% movement speed
10 m range
Lasts until destroyed or replaced
✘ Cannot headshot

Symmetra sets up a small turret that automatically fires speed-reducing blasts at the nearest enemy within range. Several turrets can be built on the battlefield at once.
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Details[]

Symmetra throws a small turret that fires a laser at targets within 10 meters when placed, and can be destroyed while travelling and once deployed. This laser deals 40 damage per second on PC and slows the target's movement speed. The slowing effects will stack if multiple turrets attack one target.

These turrets can be placed on any surface and have 25 hp each. Up to 3 turrets may be placed, and Symmetra may have up to 3 turrets in reserve. Symmetra can see her turrets' locations through walls, and is notified in this way when they are attacking an enemy or if they have been destroyed.

Patch changes[]

  •  October 15, 2019 Patch: [PC] Damage per second reduced from 50 to 40.
  •  June 26, 2018 Patch: Turret is now placed like a projectile instead of being set in place; Can hold a max of 3, down from 6; Can now deploy a max 3, down from 6; Damage increased; Amount of slowing effect increased.
  •  February 28, 2017 Patch: [CONSOLE] Damage per second increased from 21 to 25.5
  •  December 13, 2016 Patch: Turrets that can be carried have been increased from 3 turrets to 6 turrets. Cooldown has been reduced from 12 seconds to 10 seconds.
  •  July 19, 2016 Patch: [CONSOLE] Turret damage reduced by 30%
  •  March 22, 2016 (beta) Patch: Symmetra’s Sentry Turrets should no longer acquire targets from inside Mei’s Ice Wall.; Fixed an issue where Symmetra Sentry Turrets couldn’t be placed in select (but otherwise intended) areas
  •  February 9, 2016 (beta) Patch: Symmetra’s turrets will no longer generate Ultimate charge when dealing damage to barriers
  •  November 9, 2015 (beta) Patch: Cooldown has been significantly reduced
Symmetra Navigation
General MainQuotesGallerySkins and WeaponsSprays
Abilities Current Photon ProjectorSentry TurretTeleporterPhoton Barrier
Removed Photon ShieldShield Generator
Lore Organizations Vishkar Corporation
Character relationships Sanjay Korpal
Locations UtopaeaRio de Janeiro
Media Comic Shorts A Better World
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