
Damaging movement type
50 damage
Lasts 0.6 seconds (movement lock)
6-second cooldown
Doomfist uppercuts enemies in front of him into the air.
Default Key: (



Details[]
Doomfist throws a heavy punch with his gauntlet, sending his targets upwards and away from Doomfist while making them lose air control for 0.6 seconds. Doomfist will rise with the target, and will also hang in the air for a bit before falling back down. You can initiate other abilities and fire your Hand Cannon while airborne, making this move a cornerstone for some ability combos.
Patch changes[]
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Doomfist Navigation | ||
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General | Main • Quotes • Gallery • Skins and Weapons • Sprays | |
Abilities | Hand Cannon • Rocket Punch • Rising Uppercut • Seismic Slam • The Best Defense… • Meteor Strike | |
Lore | Organizations | Talon |
Character relationships | Adhabu Ngumi • Akinjide Adeyemi • Reaper • Winston • Orisa • Maximilien | |
Locations | Numbani | |
Others | Omnic Crisis • OR15 Program | |
Media | Articles | Talon Involvement Confirmed in Previous Attack on Helix Facility |
Comic Shorts | Masquerade | |
Animated Shorts | Doomfist Origin Story |