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Quad Cannons
Rapid-fire hitscan type
80 rounds per clip
2-second reload
2.5 - 5 damage
15 - 25 m falloff range
25 shots per second
✔ Subject to falloff damage
✔ Can headshot
Wrecking Ball’s automatic assault cannons tear apart threats at medium range.
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Details[]

Wrecking Ball fires two dual-cannons at the same time, which deal hitscan damage. Unlike the Pulse Pistols, each shot only consumes 1 round of ammunition rather than 2, despite the visual showing both cannons being fired. The weapon has a noticeable spread, and after 12 shots fired in quick succession, the weapon's spread will gradually rise.

If Wrecking Ball stays in ball form for at least 2 seconds, the weapons will be reloaded automatically.

Patch changes[]


Wrecking Ball Navigation
General MainQuotesGallerySkins and WeaponsSprays
Abilities Quad CannonsGrappling ClawRollAdaptive ShieldPiledriverMinefield
Lore
Character relationships Winston
Locations Horizon Lunar ColonyJunkertown
Media Animated Shorts Wrecking Ball Origin Story
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