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Projected Barrier
Ally-projected personal barrier type
200 barrier HP
30 m range
Lasts 2 seconds
8-second cooldown
Zarya surrounds one of her teammates with an energy barrier that simultaneously absorbs fire and boosts the power of her Particle Cannon.
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Details[]

Zarya creates a 200 HP bubble-shaped barrier around a teammate which lasts for 2 seconds. Zarya's Energy will increase by 1 point per 5 damage done to the barrier, therefore, the maximum amount of Energy Zarya is able to gain from one barrier is 40. The barrier will absorb any kind of damage, even the pinned damage of Reinhardt's Charge. If the barrier still has at least 1 HP, it will be able to completely absorb one instance of incoming damage, no matter how large it is, but will not exceed the maximum of 40 Energy granted per barrier.

While the barrier is active, the equipped hero is immune to most forms of crowd control, such as Mei's Endothermic Blaster freezing effect, Roadhog's Chain Hook stun effect, and will have most debuffs removed. They are, however, not immune to crowd-control effects that pierce through the barrier, such as the knockback effect of Winston's Primal Rage and pinned effect of Reinhardt's Charge.

In the Game Options, Zarya has one option that affects her Projected Barrier:

  • Projected Barrier: Adjust the sensitivity of Projected Barrier's targeting. The less value it is, the closer the distance between crosshair and the teammates has to be for projecting barrier.

Patch changes[]

  •  October 9, 2018 Patch: Updated visuals for all shields and barriers to increase readability.
  •  March 21, 2017 Patch: [CONSOLE] Barrier no longer protects allies from receiving knockback that pierces the barrier such as Winston's Primal Rage.
  •  March 3, 2017 Patch: Barrier no longer protects allies from receiving knockback that pierces the barrier such as Winston's Primal Rage.
  •  February 28, 2017 Patch: New Hero Option: Projected Barrier Sensitivity. Environmental damage to barriers no longer counts toward the "Damage Blocked" statistic.
  •  December 13, 2016 Patch: Attacks like Reinhardt's Fire Strike or Hanzo's Dragonstrike that deal damage to both the barrier and the hero within the barrier, no longer deal damage to the barrier twice.
  •  July 21, 2016 Patch: Power gained from barriers decreased by 20%.
  •  July 21, 2016 Patch: The correct hit pip sound will now play whenever one of Ana’s darts impact with a barrier.
  •  April 6, 2016 (beta) Patch: Fixed an issue that caused the killcam and spectator camera angle to suddenly “snap” whenever Zarya cast Particle Barrier or Projected Barrier.
  •  March 29, 2016 (beta) Patch: Zarya will no longer gain power if Projected Barrier is cast on an ally that is also shielded by Lúcio’s Sound Barrier. Fixed an exploit that allowed players to become invulnerable if Zarya casted Projected Barrier on them and then immediately switched heroes.
  •  March 17, 2016 (beta) Patch: Projected Barrier now is able to remove Orb of Discord.
  •  March 1, 2016 (beta) Patch: Duration decreased from 4 seconds to 2 seconds.
Zarya Navigation
General MainQuotesGallerySkins and WeaponsSprays
Abilities Particle CannonParticle BarrierProjected BarrierEnergyGraviton Surge
Lore Organizations Щит Технологии
Character relationships Katya VolskayaAlejandraSombraLynx Seventeen
Locations Volskaya Industries
Others OmniumSecond Omnic Crisis
Media Comic Shorts Searching
Animated Shorts Infiltration
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