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Icon peacekeeper
Peacekeeper
6 rounds per clip
1.2-second reload
Primary fire: Single Shot
Single shot hitscan type
35 - 70 damage
20 - 45 m falloff range
2 shots per second
✔ Subject to falloff damage
✔ Can headshot
Secondary fire: Fan the Hammer
Burst fire hitscan type
27.5 - 50 damage per bullet
  1 - 6 bullets per shot
  Max 300 damage
18 - 30 m falloff range
1 bullet in 0.11 second to 6 bullets in 0.67 second
All remaining rounds per burst
0.3 second buffer
✔ Subject to falloff damage
✘ Cannot headshot

McCree fires off a round from his trusty six-shooter. He can fan the Peacekeeper’s hammer to swiftly unload the entire cylinder.
Primary Fire Key: (PC LMB, PS R2, XB RT)
Secondary Fire Key: (PC RMB, PS L2, XB LT)
McCreeplate

Details[]

McCree's primary fire will fire two shots per second from his revolver. Each shot does maximum 70 damage for a bodyshot, as the hitscan bullet has a falloff range from 20 to 45 meters. It also has no spread and is able to inflict a headshot.

His secondary fire will fire all remaining rounds, with the rate of firing all 6 rounds in ~0.67 seconds, with each shot dealing 27.5-50 damage up to a maximum of 300 total damage. This method has a wide spread and cannot deal headshots. Fan the Hammer can be cancelled early by using any of McCree's abilities (including Deadeye).

Trivia[]

  • The Peacekeeper revolver was built by a legendary gunsmith. It fires high-caliber ammunition with technological enhancements.[1]

Patch changes[]

  • Overwatchemblem black October 29, 2020 Patch: Reload time reduced from 1.5 to 1.2 seconds.
  • Overwatchemblem black August 31, 2020 Patch: Recovery increased from 0.42 to 0.50.
  • Overwatchemblem black February 26, 2019 Patch:  Alternate fire: damage decreased from 55 to 50
  • Overwatchemblem black December 11, 2018 Patch:  Alternate fire: damage increased from 45 to 55
  • Overwatchemblem black July 24, 2018 Patch: Minimum damage at max range increased from 30% to 50%.
  • Overwatchemblem black July 26, 2016 Patch: 
    Primary Fire: Damage falloff range decreased by 10 meters; damage falloff amount is unchanged.
    Alternate Fire: Rate of fire increased by 15%.
  • Overwatchemblem black July 19, 2016 Patch: Now maintains full damage at longer distances but will deal less damage at extreme ranges.
  • Overwatchemblem black June 14, 2016 Patch: Alternate fire recovery time decreased from 0.75 seconds to 0.3 seconds; alternate fire bullet damage decreased from 70 to 45
  • Overwatchemblem black April 21, 2016 (beta) Patch: Alternate fire recovery time (i.e., the time before McCree can shoot again) increased from 0.3 seconds to 0.75 seconds
  • Overwatchemblem black November 9, 2015 (beta) Patch: Damage is now reduced at long ranges


References[]

McCree Navigation
General MainQuotesGallerySkins and WeaponsSprays
Abilities PeacekeeperCombat RollFlashbangDeadeye
Lore Organizations Deadlock GangOverwatchBlackwatch
Character relationships AsheGabriel ReyesGenji ShimadaMoira O'Deorain
Locations Route 66Rialto
Media Animated Shorts ReunionRoadtrip
Comic Shorts Train HopperJunkensteinRetribution
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