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IconOrbofDiscord
Orb of Discord
Enemy-targeting debuff projectile type
-30% damage resistance
90 m/s projectile speed
40 m range
Lasts 3 seconds or until target is changed
0-second cooldown
Attaching the orb of discord to an opponent amplifies the amount of damage they receive for as long as Zenyatta maintains line of sight. Only one opponent can suffer the orb's effects at a time.
Default Key: (PC E, PS L1, XB LB)
Zenyattaplate

Details[]

Zenyatta gives an enemy an orb that increases the damage they take by 30%. This has no cooldown. Only one enemy can receive Orb of Discord's effect at a time. Multiple Orbs of Discord do not stack.

The Orb of Discord is automatically returned if the target is out of sight for over three seconds or if the target dies. Zenyatta will be notified when this occurs. The Orb of Discord also disappears if Zenyatta himself dies. The player who has been "hit" by the Orb will be notified with a unique noise, a message saying the name of the Zenyatta player who applied it, a purple vignette, and often a voice line expressing distraught (Zenyatta himself being the exception as he 'welcomes adversity').

Despite the ability itself dealing no damage, it is still very valuable. Because the damage is calculated via percentage, its lethality is increased with high damage abilities, such as Reinhardt's Charge or Reaper's Hellfire Shotguns. In addition, abilities that would not normally kill in one hit may be able to with the help of Orb of Discord. (Ex. McCree headshotting Tracer at close range)

Zenyatta's Orb of Discord can not target an enemy behind a Barrier, but a Barrier will not affect line of sight on an enemy who has the Orb of Discord attached.

Heroes who can remove the orb (even without breaking line of sight):

In the Game Options, Zenyatta has one option that affects his Orb of Discord:

  • Discord Orb Sensitivity: Adjust the sensitivity of Orb of Discord's targeting. The lower the number, the smaller the distance between crosshair and the enemies has to be for assigning an orb.

Patch changes[]

  • Overwatchemblem black January 29, 2021 Patch: Projectile speed has been decreased from 120 to 90. Damage amplification decreased from 30% to 25%.
  • Overwatchemblem black May 19, 2020 Patch: Damage amplification increased from 25% to 30%.
  • Overwatchemblem black March 19, 2019 Patch: The amount of damage amplified by a target with Orb of Discord has been decreased from 30% to 25%.
  • Overwatchemblem black January 9, 2018 Patch: Zenyatta’s Orb of Discord and Orb of Harmony will now display its target’s health bar
  • Overwatchemblem black February 28, 2017 Patch: New Hero Option: Discord Orb Sensitivity.
  • Overwatchemblem black September 1, 2016 Patch: The amount of damage amplified by a target with Orb of Discord has been decreased from 50% to 30%.
  • Overwatchemblem black July 19, 2016 Patch: Projectile speed has been increased from 30 to 120.
  • Overwatchemblem black March 22, 2016 (beta) Patch: Now automatically return if their targets are out of line of sight for more than 3 seconds
  • Overwatchemblem black March 17, 2016 (beta) Patch: Now removed by Immunity Effects (Mei Cryo-Freeze, Zarya Barriers, Zenyatta Transcendence)
  • Overwatchemblem black March 8, 2016 (beta) Patch: No longer stacks with other Orbs of Discord
  • Overwatchemblem black March 1, 2016 (beta) Patch: Players will now receive a notification whenever Orb of Discord is returned


Zenyatta Navigation
General MainQuotesGallerySkins and WeaponsSprays
Abilities Orb of DestructionOrb of HarmonyOrb of DiscordTranscendence
Lore Organizations OmnicShambali
Character relationships Tekhartha MondattaGenji
Locations Nepal
Others Omnic CrisisIris
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