Note: Sudden Death duration is unchanged for Hollywood, which remains at 1m45s
Other[]
A different sound effect is played when a player likes his or her own card.
Bug Fixes[]
General[]
Fixed a bug that prevented Overtime music from playing on Escort and Hybrid maps, if they payload was nearing the final checkpoint
Fixed a bug where display settings weren't always saved after resetting the client
Fixed an issue that sometimes caused the in-game UI to display incorrectly at 4k resolutions
Fixed a bug where sometimes the wrong player level would appear in the Social menu
Maps[]
Fixed an issue with collision not blocking line of sight on certain areas of Nepal
Heroes[]
Fixed a bug that caused Mercy's Caduceus Staff beam to disconnect from its target is the player a) quickly switched between healing and damage beams by holding down both mouse buttons and/or b) was facing away from the target at the time of the switch
Fixed even more bugs that allowed Reaper to Shadow Step to unintended locations on certain maps
Fixed a bug that caused Winston's melee attack during Primal Rage to inconsistently hit targets in range
Fixed a bug that sometimes caused Zarya's alternate fire to scale incorrectly with her damage boost modifier
Competitive Play[]
Fixed a bug that caused the 'Top 500' icon to incorrectly display for certain players in various places throughout the game UI
Fixed a bug that sometimes caused players' Skill Rating to display as '64' during placement matches
Fixed an issue where if you left and rejoined an in-progress Competitive Play match, the game would still track the match as a loss in your placement match history and when determining the amount of Skill Rating you receive for completing a match even if your team won
Note: You must be present for the conclusion of the match to be eligible for the win. If you leave a match and do not rejoin it again before it's over, it will count as a loss both in your placement match history and when calculating your Skill Rating adjustment.
Fixed an issue where you would still receive a Competitive Play 'leave' penalty even if you rejoined a match and completed it
Note: If you leave a single Competitive Play match more than 3 times, you will receive a Competitive Play 'leave' penalty even if you complete the match.