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Hellfire Shotguns
Shotgun hitscan type
8 rounds per clip
1.5-second reload
2.1 - 6 damage per pellet
  20 pellets per shot
  Max 120 bodyshot damage
11 - 20 m falloff range
2 shots per second
✔ Subject to falloff damage
✔ Can headshot
Reaper tears enemies apart with twin shotguns.
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Details[]

Reaper will alternate between his two shotguns. Each of these guns fires 20 pellets (which deal maximum 6 damage per one pellet) per round, and they have a moderate spread with a close distance falloff range, making the shot ineffective from a far distance. Each pellet can also land headshots, inflicting heavy amount of damage at close range.

Video[]

Trivia[]

  • While the Hellfire Shotguns are deadly in close-quarter combat, they are cumbersome to reload.[1]

Patch changes[]

  •  March 11, 2021 Patch: Damage per projectile increased from 5.5 to 6
  •  February 18, 2021 Patch: Spread reduced from 8 to 6; Damage per projectile reduced from 7 to 5.5
  •  November 13, 2018 Patch: Spread randomization reduced by 50%; Spread pattern adjusted
  •  September 11, 2018 Patch: Fixed a bug that would cause some weapons that fired multiple shots at once to inconsistently deal critical damage.


References[]

Reaper Navigation
General MainQuotesGallerySkins and WeaponsSprays
Abilities Hellfire ShotgunsWraith FormShadow StepThe ReapingDeath Blossom
Lore Organizations OverwatchBlackwatchTalon
Character relationships Jack MorrisonAna AmariGérard LacroixMcCreeMoiraWidowmakerSombraDoomfist
Locations Swiss HeadquartersRoute 66Rialto
Others Soldier Enhancement ProgramOmnic Crisis
Media Articles Fading GloryTalon Involvement Confirmed
Comic Shorts Old SoldiersJunkensteinMasqueradeRetribution
Animated Shorts Cinematic TrailerRecallInfiltration
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