
Damaging and self-buff linear projectile movement type
50 damage (max speed)
23, 6 m range
~9.48 m radius
20, 18 m/s movement speed
Lasts until cancelled or 1.5 secs
5-second cooldown
Wrecking Ball launches a grappling claw, enabling him to anchor to an area and swing from it. If he strikes an enemy with a powered-up swing, they’re damaged and knocked back.
Default Key: (



Details[]
Wrecking Ball fires his grappling claw to a surface, allowing him to swing around the point of contact. Wrecking Ball will instantly enter Roll when using this ability. Grappling Claw's range is capped at 23 meters from the point of tethering. If the line is more than 6 meters long and Wrecking Ball moves closer to the claw, the line retracts and stays retracted.
Grapple Claw can be used to temporarily boost Wrecking Ball's movement speed from 10 m/s to 20 m/s while in Roll. At 15 m/s, Wrecking Ball enters a "fire-ball" mode. At this point, Grapple Claw enables him to do up to 50 HP of damage and knock enemies backward up to 12.64 meters. If Wrecking Ball speeds drops by 25%, he loses the "fire-ball" affect.
Grapple Claw can also give Wrecking Ball the necessary height and position to use Piledriver.
Patch changes[]
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Wrecking Ball Navigation | ||
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General | Main • Quotes • Gallery • Skins and Weapons • Sprays | |
Abilities | Quad Cannons • Grappling Claw • Roll • Adaptive Shield • Piledriver • Minefield | |
Lore | ||
Character relationships | Winston | |
Locations | Horizon Lunar Colony • Junkertown | |
Media | Animated Shorts | Wrecking Ball Origin Story |