Environmental hazards are map elements capable of instantly killing players.
List of environmental hazards[]
Pitfalls[]
Pitfalls are cliffs or pits that will kill players upon falling a certain distance into them. No abilities can save a player from death once they have passed that distance.
Maps with pitfalls include:
- Ayutthaya
- Black Forest
- Blizzard World
- Castillo
- Château Guillard
- Dorado
- Eichenwalde
- Hanamura
- Horizon Lunar Colony
- Ilios
- Junkertown
- King's Row
- Lijiang Tower
- Necropolis
- Nepal
- Numbani
- Oasis
- Petra
- Rialto
- Route 66
- Volskaya Industries
- Watchpoint: Gibraltar
Cars[]
The City Center stage of Oasis has cars on the outer edge that will instantly kill players if they get hit. The cars have some unique interactions with abilities:
- Abilities that cause invulnerability, such as Wraith Form or Cryo-Freeze, can allow players to ride on top of the cars for the brief period that they are within the map's boundaries.
- Players that die to cars can be Resurrected by Mercy.
- If D.Va gets hit by a car while in her mech, she will Eject from it as though killed by an enemy, as opposed to pitfalls which kill her and her mech.
Trivia[]
- Hollywood, Temple of Anubis, and Ecopoint: Antarctica are the only maps without environmental hazards, excluding Seasonal Event-exclusive maps.