
Area-of-effect linear projectile type
50 damage per second
Max 200 damage
75 healing per second
Max 300 healing
20 (5.5) m/s projectile speed
Lasts 7 seconds or until depleted
10-second cooldown
Moira launches a rebounding biotic sphere; she can choose between a regeneration effect that heals the allies it passes through, or a decay effect that deals damage to enemies.
Default Key: (



Details[]
Moira will hold out both orbs in her hands when this ability is used. Pressing primary fire (for healing) or alternate fire (for damage) will launch the chosen orb wherever the crosshair is pointed; pressing the shortcut key or button again will cancel the ability without using the cooldown. When launched, the orb will bounce on all surfaces for 7 seconds or until the orb is depleted.
If a healing orb comes within 4 meters of Moira or an ally while she or they are injured, the orb will slow down and draw tendrils to each target in its range, healing them. The same behavior occurs with damage orbs whenever they come close to any enemy (regardless of health value). In either case, the orbs have a set pool of healing or damage that they can inflict, and any healing or damage that they do will siphon from that orb's pool, shrinking it until it depletes and disappears. The size of the orb only reflects how much is left in its pool; it does not affect its effect range.
Patch changes[]
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Moira Navigation | ||
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General | Main • Quotes • Gallery • Skins and Weapons • Sprays | |
Abilities | Biotic Grasp • Fade • Biotic Orb • Coalescence | |
Lore | Organizations | Overwatch • Blackwatch • Talon |
Character relationships | Gabriel Reyes • Jesse McCree | |
Locations | Oasis • Rialto | |
Media | Animated Shorts | Moira Origin Story |
Comic Shorts | Retribution |